It was also one of the latest obstacles that hindered SNES emulation: before the chip was completely emulated, "graphic packs" with the uncompressed graphics were necessary in order to play the game. This chip allowed sprite data to be decompressed in real time, and is only one of the various chips that allowed SNES games to stay ahead in the 16-bit console market for a while. Together with Star Ocean and Tengai Makyō Zero, this was the only game for the SNES to include the S-DD1 chip.
0 Comments
Leave a Reply. |